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Roll & Play: The Game Master's Fantasy Toolkit | Blue | Dungeon Masters D&D

$ 9.02

Availability: 20 in stock
  • Country/Region of Manufacture: United Kingdom
  • Brand: Roll & Play Press
  • Condition: New
  • Item must be returned within: 30 Days
  • Refund will be given as: Money back or replacement (buyer's choice)
  • Return shipping will be paid by: Seller
  • All returns accepted: Returns Accepted
  • Restocking Fee: No

    Description

    GM level up!
    We have all been there. You have introduced a background character, tavern interior, or maybe you briefly mentioned a chair in the corner… then your players ask you every conceivable detail about it. Even the most experienced game masters need a helping hand sometimes, and that is where Roll & Play comes in. This 95-PAGE book is packed with generators, loot producers and setting inspiration which will help you master your game on the fly, and help to add richer detail to the world you create.
    Behind-the-screen friendly
    One of the key features of this project is its wire binding – this helps to maximise space right where you need it, behind your games master screen. Space is at a premium behind there with your notepad, dice, tablet computers, pens, miniatures, maps etc. but with the wire binding you can easily fold the book in half without forcing it to stay open or worrying about it closing by itself like a normal book. Because of its A5 wire-bound format, it will fit snugly next to your essentials during your game.
    Roll and play
    The concept is simple. Either before a game or during a game flick to the generator of your choice, roll the indicated dice, and read out the result. By doing so, you have just easily produced detailed content that will satisfy your players with minimal effort or thought. Of course, you can adapt or add to anything in the book with your own imagination and campaign settings using the book as a helping hand on your way!
    Multiple Generators for on the fly RNG gameplay such as Character names, various encounter tables, character details and jobs, world building, parlor games, and more!
    Bonus: Playable Races
    The races include:
    Oozlings
    / innately magical slime humanoids, which must split every ten years.
    Borsukk
    / somewhat tribal badger humanoids with a fierce sense of loyalty.
    Hederans
    / ancient, solitary, plant-like protectors of the world around them.
    Blackhorns
    / brutish and powerful beetle humanoids, with very thick carapaces.
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